Posted on October 10, 2021Categories 3D Character Design   Leave a comment on Using Dynamesh in Zbrush

Using Dynamesh in Zbrush

This week in our lab session we created a pumpkin. We utilised the dynamesh tool in Zbrush to recalculate and optimise the topology of our models after intense modelling. This week I also tried the masking tool to help model more effectively and I also used the paint tool for the first time to colour in my pumpkin. I gave him some teeth for affect. After I had completed the colouring of him, I built on to his face more … Continue reading “Using Dynamesh in Zbrush”